Vigilance - 2019
The Wake-a-Thon
The Wake-a-Thon event is part of our collaboration with the BC Injury Research and Prevention Unit at BC Children’s Hospital, designed to improve high school students’ awareness about the importance of sleep and its impact on their general well-being (performance, attentiveness and emotional state).
The vigilance games, that the students participating in the Wake-a-Thon will play, are used to access their own vigilance. These games will measure basic cognition including hand eye coordination, motor skills, logical/critical thinking and memory in various game formats.
Vigilance testing allow students to monitor how their vigilance decreases over time both quantitatively (average time and line chart) and qualitatively (how they feel before, during, and after the event). This links back to our main goal: how do we get high school students to think more about their sleep? The vigilance testing gives students an opportunity to self reflect and experience how staying up late impacts their ability to think and function.
The event aims to show students what happens when they deprive themselves of sleep. By performing the various activities during, what is considered to be sleep time, students are able to see in both a qualitative form (how they feel) and quantitative form (what their teams vigilance score is) how their vigilance suffers due to lack of sleep.